Great Forrester Article on Customer Experience Strategy
A really nice summary of what constitutes a good customer experience strategy (or user experience strategy, if you will). Timely. I will be using this at work asap.
3 months ago
A really nice summary of what constitutes a good customer experience strategy (or user experience strategy, if you will). Timely. I will be using this at work asap.
3 months ago
New gestural icon set from my former co-worker and all around good guy, PJ Onori…
3 months agoCue is a public domain gestural icon system which focuses on legibility and symbolic representation.
It’s intended to be a foundational set of icons to build a standard visual language of touch-based interactions. Each gesture is distilled to its core action to exhibit a more figurative, iconic aesthetic.
Download the icon set or learn more about the thinking behind the design.
Really great post on sketching the design process over on Core 77. Kind of makes me want to go back to school and become and industrial designer. The author (Paul Backett at Ziba design) suggests some interesting techniques, including design themes (think, Mood Boards Lite) and orthographic sketching, which I’ve never heard of before, but seems to produce some pretty lovely renderings.
3 months agoInteresting article from Jared Spool this week. He’s claiming that quality designs directly correlate to the number of hours the team spends watching users: “Over the years, there has been plenty of debate over how many participants are enough for a study. It turns out we were looking in the wrong direction. When you focus on the hours of exposure, the number of participants disappears as an important discussion. We found 2 hours of direct exposure with one participant could be as valuable (if not more valuable) than eight participants at 15-minutes each. The two hours with that one participant, seeing the detailed subtleties and nuances of their interactions with the design, can drive a tremendous amount of actionable value to the team, when done well.” http://www.uie.com/articles/user_exposure_hours/
10 months ago
peace.
1 year ago
Dressed for weather (Taken with instagram)
1 year agoReally great writeup from Indi Young on her own experience as a survey respondent for the Census Bureau. Entertaining, insightful, and thought-provoking.
Read the whole thing here: Who Can Believe the U.S. Unemployment Figures?
1 year ago
I love this diagram from jasonfurnell.files.wordpress.com. A great illustration of the relationship between experience strategy and experience visioning.
Guess what? They’re not the same thing.
1 year agoHi everyone,
It’s a bit last minute, but I wanted to let you all know that I’m resting my vocal chords cords and drinking lots of tea with honey in preparation for my UIE virtual seminar tomorrow, Lean Methods for the UX Team of One. It’s tomorrow at 1:30pm ET.
If you’re interested in getting in on the action, here’s a promo code that you can use when you register. At no additional cost, it’ll get you lifetime access to all other UIE virtual seminars. The promo code is “LEAH”.
Look at me, I’m such a salesman.
Cheers & love,
Leah
Glide 2 (via StraylightUK). Watching this video actually slowed my heart rate, I think. It’s like a modern form of meditation.
1 year agoScott Brown on Facebook Friendonomics
(Thanks to Jen for the link, which — yes, I admit it! — sums up my feelings about Facebook perfectly.)
1 year agoOh man. Somebody figured out my secret fashion agenda.
1 year ago
I just added some thoughts for things to do at the beginning of each project over on the AP site, and immediately heard this great idea from David Gartner: celebrate project milestones with a bottle of Scotch. I’d occured to me that you could flip this on its head and celebrate the failures instead. A cool byproduct: the bottles turn into life-sized bar charts of project successess and happiness. Here’s the idea:
Of course, this would work with other important life activities, too.
Years. Children. Vacations. Marriages. You name it.
1 year ago