ugleah



October 26, 2011
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New gestural icon set from my former co-worker and all around good guy, PJ Onori…
somerandomdude:

Cue is a public domain gestural icon system which focuses on legibility and symbolic representation.
It’s intended to be a foundational set of icons to build a standard visual language of touch-based interactions. Each gesture is distilled to its core action to exhibit a more figurative, iconic aesthetic.
Download the icon set or learn more about the thinking behind the design.

New gestural icon set from my former co-worker and all around good guy, PJ Onori…

somerandomdude:

Cue is a public domain gestural icon system which focuses on legibility and symbolic representation.

It’s intended to be a foundational set of icons to build a standard visual language of touch-based interactions. Each gesture is distilled to its core action to exhibit a more figurative, iconic aesthetic.

Download the icon set or learn more about the thinking behind the design.

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October 5, 2011
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March 30, 2011

User Exposure Hours

Interesting article from Jared Spool this week. He’s claiming that quality designs directly correlate to the number of hours the team spends watching users: “Over the years, there has been plenty of debate over how many participants are enough for a study. It turns out we were looking in the wrong direction. When you focus on the hours of exposure, the number of participants disappears as an important discussion. We found 2 hours of direct exposure with one participant could be as valuable (if not more valuable) than eight participants at 15-minutes each. The two hours with that one participant, seeing the detailed subtleties and nuances of their interactions with the design, can drive a tremendous amount of actionable value to the team, when done well.” http://www.uie.com/articles/user_exposure_hours/

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March 11, 2011
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December 31, 2010
peace.

peace.

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December 25, 2010
Dressed for weather (Taken with instagram)

Dressed for weather (Taken with instagram)

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December 16, 2010
None of the answers I gave were precise. Quite a few of them were guesses or “close-enoughs.” If the statisticians are using the data from 55,000 U.S. households to calculate the official, important, complete, and accurate final results, and 55,000 real-live, human, unique participants are approximating numbers and shrugging their shoulders about which radio button to select, then how helpful is that information?

Really great writeup from Indi Young on her own experience as a survey respondent for the Census Bureau. Entertaining, insightful, and thought-provoking.

Read the whole thing here: Who Can Believe the U.S. Unemployment Figures?

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December 8, 2010
I love this diagram from jasonfurnell.files.wordpress.com. A great illustration of the relationship between experience strategy and experience visioning.
Guess what? They’re not the same thing.

I love this diagram from jasonfurnell.files.wordpress.com. A great illustration of the relationship between experience strategy and experience visioning.

Guess what? They’re not the same thing.

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November 24, 2010

Glide 2 (via StraylightUK). Watching this video actually slowed my heart rate, I think. It’s like a modern form of meditation.

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June 17, 2010
[A proposal from Scott Brown over at Wired:] A Facebook app we’ll call the Fade Utility. Untended Friends would gradually display a sepia cast on the picture, a blurring of the neglected profile—perhaps a coffee stain might appear on it or an unrelated phone number or grocery list. The individual’s status updates might fade and get smaller. The user may then choose to notice and reach out to the person in some meaningful way—no pokes! Or they might pretend not to notice. Without making a choice, they could simply let that person go. Would that really be so awful?

Scott Brown on Facebook Friendonomics

(Thanks to Jen for the link, which — yes, I admit it! — sums up my feelings about Facebook perfectly.)

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June 15, 2010
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May 11, 2010
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April 29, 2010

Booze Barchart

I just added some thoughts for things to do at the beginning of each project over on the AP site, and immediately heard this great idea from David Gartner: celebrate project milestones with a bottle of Scotch. I’d occured to me that you could flip this on its head and celebrate the failures instead. A cool byproduct: the bottles turn into life-sized bar charts of project successess and happiness. Here’s the idea:

  1. At the start of a new project, you buy a bottle of booze. (David likes scotch.) 
  2. Whenever things seem bleak, you do a shot.
  3. At the end of the project, you put the bottle the on your Bottle Shelf.
  4. Over time, the bottles line up next to each other, showing a liquid bar chart of project happiness and success.

Of course, this would work with other important life activities, too.

Years. Children. Vacations. Marriages. You name it.

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